![]() ![]() Now Rebel Radio is a favorite of mine on GTAV, and I don't think I'm alone. I didn't listen to country AT ALL until GTA:SA, listened to Patsy Cline and Willie Nelson on K-ROSE and found out I actually rather liked it. The thing about GTA's music selection is that I feel that at least since VC, it's opened people up to genres they might not have otherwise checked out. Probably a country station for the local hillbillies, at least one (probably 2) talk stations, a Spanish-language station (due to the large Cuban population), possibly a station for island music (reggae, dancehall, etc) and likely a station for EDM/techno. There'll assuredly be a pop station (that'll probably be just like GTAV's, playing a mix of modern and 80s/90s pop hits), a classic rock station (we haven't gotten a legit hard rock/metal station since GTA: SA. Discussion GTA VI Speculation & Discussion Thread (Pre-. GTA 6 is easily one of the most anticipated games of all time, but Rockstar has remained quite mum on details despite announcing the title was in development. Personally, I don't care for it, but I expect at least one modern rap station, a classic rap station, and an "underground" rap station. News GTA 6 Hacker Behind 2022 Leaks Vows To Continue To Commit Crimes After Being Released From Jail. ![]() I expect A LOT of rap, because that seems to be what GTA's target demographic likes. Hätte es dafür einen Leak gebraucht Kurz vor dem Starttermin des Trailers zu GTA 6, sorgt ein Leak im Internet für helle Aufregung: Ein etwa sieben Sekunden langes TikTok-Video mit angeblichen. The final set list won't be in place until just before the game goes gold.Īll that said. Some of those tracks didn't make it to the final release which was only a few months later. I remember in the run-up to GTAV's launch, outlets were talking about music they heard on the in-game radio in hands-on previews(Radar Love by Golden Earring was one that I remember offhand). Don't expect to hear ANY OF IT in the final game. It's likely as not that any music heard in the leaked footage was placeholder audio. Normal radio has not been implemented yet. Only Smoke on the Water wasn't featured in GTA V/O. TL DR Almost all of these are placeholders copied from GTA V/Online. We don't know how well these will integrate into the main story (much of the leadership that was responsible for R*'s more infamously dated or awkward design habits/tensions has been gone for years, so who knows) but that is what we've seen so far.Īlso proper crouching outside of cover is back, and frankly that's a main feature to me.I compiled songs heard in leaked videos along with timestamps and filenames.Ġ:33 - Sharivari by The Dirtbombs (Moodymann set from Music Locker Radio) Ġ:09 - most likely Blown Away by Youth Brigade (Channel X)Ģ:20 - Megan Thee Stallion ft DaBaby - Cash sh*t ( iFruit Radio)Ġ:28 - Humble Pie - 30 Days In The Hole (LS Rock Radio)Īmericas 09-58-52 0:12 - Deep Purple - Smoke on the Water (not featured before)Ġ:17 - Little Dragon - Wanderer (The Lab)Ġ:10 - Future - Codeine Crazy (Blonded LS)Ġ:00 - Egyptian Lover - Everything She Wants (iFruit)Ġ:22 - ScHoolboy Q - Numb Numb Juice (iFruit)Ġ:02 - Diamond Casino Heist - Casino Heist Two Casing joints dynamically is a thing (we see a vision mode in one that highlights valuables in some random shop), CCTVs are a thing, loading/unloading vehicles with equipment/weaponry (and presumably heist hauls) is a thing. ![]() There's a lot of minutae in stealing, operating and shooting from vehicles for instance, and RDR2's Greet/Antagonize system is integrated and seemingly expanded with hostage-taking and cop-threatening systems, like in the leaked thing you're referring to, and of course the seemingly much higher abundance of open world interiors several people are already hyping on. See the "Interesting Events" and "New Features" sections of the document for some short readable examples of as much. There's a few ones we've seen that you could call "main gimmicks" but we really don't know since no leaks contained any substantial main story mission or true core loop info, more just "things we can do and seem to be the focus"Ĭlosest we got is that it seems like there's a higher focus on ambient events and player-oriented systems/interactivity with a lot of layers. ![]()
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